Liam has a Computer and Electronics Engineering degree and started developing cross-platform console games for major publishing companies at an independent games studio.

In 2011 he made the switch to Algorithmics and became part of the development team focusing on the Process Manager component of the R3S software suite. Liam quickly became the overall lead for the day to day development of the entire software suite managing the team and the tasks required.

Within RNA Liam continues in this role ensuring that any new requirements are properly developed, tested and supported.